![]() ![]() It's a suitable framework, but the game fails to build on its foundations. If you've been looking to lose yourself in a fantastical kingdom, and don't mind some clumsy combat, graphical inconsistencies, and nagging interface issues, Two Worlds II is a fine way to escape the rigors of the real world.īy clicking 'enter', you agree to GameSpot'sĪs with its precursor, Two Worlds II takes place in the land of Antaloor, where (once again), your sister is in trouble, and where (once again), the evil wizard Gandohar is up to no good. But this is an entertaining journey nonetheless, due in no small part to intriguing but accessible systems that allow you to create your own magic spells, concoct potions, and upgrade your favorite weapons and armor. The game lacks the fine points that adorn the greatest role-playing adventures-distinctive characters, a compelling narrative, and beautiful panoramas. Here is an expansive third-person RPG brimming with fearsome monsters to slay, colorful spells to cast, varied quests to perform, and murky swamps to explore. What may surprise you, however, is that Two Worlds II's clumsy features don't greatly diminish the impact of its big, busy world. This can symbolize his power and magic (dragon), nobility and combat prowess (griffon) and cleverness and ranger skills.If you played the original Two Worlds, you might not be surprised to learn that its sequel does not represent the role-playing genre at its most refined. The Hero has dragons, griffons, and birds as a motif.On the box art for Two worlds ||, he weilds the best sword in the game.However, this does not stop him from stealing her tear. The Hero, is a beliver and worshipper of the deity of, Maliel, the god of Air.The hero reigned as Gandohar's sidekick for two years however when the hero started to make plans to overthrow Gandohar, Gandohar found out and imprisoned him, it is in that prison where he has spent the last five years being tortured. He is a prisoner in the dark dungeons of Gandohar's castle and any hopes he has of saving his sister seem to have vanished along with his freedom. and the hero's strength is finally exhausted. Seven years have passed since the dramatic events in Antaloor brought the whole world to the edge of the abyss. ![]() If The Hero decides to fight Gandohar, it takes you to the beginning of the game where he is seen on horseback with Kyra (whichever side you pick, it makes no impact on the sequel, Two Worlds 2). If The Hero decides to side with Gandohar, he is last seen standing alongside him with his sister, Kyra. ![]() Eventually, he travels to Oswaroth and fights Reist Tungard and Gandohar (depending on whether you chose to fight him). Throughout the game, The Hero finds himself earning the trust of various clans, tribes, and even an orc to find out information on his sister's whereabouts.Īlong the way, The Hero uncovers the truth about his family's past and must find the five elemenents of his ancestor's key, that unlocks the tomb of Aziraal.īetrayed by Gandohar at the ritual to unlock Aziraal's tomb, he then travels to the nearby Necromancer towers and kill Gandohar's best men. ![]() When he discovers his sister Kyra is wounded, he searches an abandoned home in Thalmont for a place of rest, only to discover Kyra was captured by a pursuing Gandohar.Īfter months of searching, he is confronted by a villager of Komorin village named Tago, who directs him to the Village Elder of Komorin, and tells him Mercenaries wish to see him, thus beginning the main adventure of Two Worlds. He's first seen in the opening cutscene to the game, riding in a storm, on horseback with his sister Kyra, avoiding Gandohar. The Hero is the un-named protagonist of Two Worlds. ![]()
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